In the following week, we distributed the roles and tasks as to whom should do which effects.
This is the production pipeline of our project.
For my part of the project, I was tasked to create a 3D model of a lego cube, which is also the box containing a virus in our video.
Using Maya, i created a cube then adjusted its dimensions as well added other parts (the 2 cylinders on top the the box/lid) to have it resemble the lego cube used in the video.When the box is unable to hold the virus any longer, the box jerks open.
(shown in the gif)
Here's a the playblast of the box without effects added.
Then I exported the image sequence and used After Effects to add in the particles.
I used an effect, CC Particle World to create various particles that explode out of the box. (As shown in the gif)
I adjusted the x, y and z controls to make the particles sort of fly towards the camera with guidance from this tutorial, http://www.videocopilot.net/tutorials/particle_explosion/.
Here's the rendered video to show how it looks.
And this is the final render of our project.
Overall, I think that this project is quite interesting as it requires us to model 3d objects and use them in our story. Teamwork and communication is also important as it allowed to work closely as a group and successfully produce results for this project. We were able to actively discuss what effects our project should have and how it should be done.
I volunteered to model the box since i had more interest in 3d modelling than After Effects. It took me a moment to recall how and what to use in Maya because it has been quite a while since I last used it. And although the end result did not actually turn out the way I thought it would, I enjoyed the process of making the video.
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